Well folks Kratos is finally here and he brings the wrath of the gods with him! This is not a title to miss out on as the anticipation at PSPCrazy has been through the roof! The game manages to stand out above the rest!
Introduction
The game takes place before the first God of War where Kratos pledges himself as a champion to the gods in order to rid himself of the nightmares that taunt him. In order to do this he has been sent to defend against a Persian army at the shores of Attica where your first level begins. It is also here you receive your first power. After defeating the Persian leader a bright meteor hits the earth and a new dark power spreads across the land.
**Before we go on I should point out that this game was tested on a PSP fat not Slim**
Presentation
The game’s menu takes after the previous title (God Of War 2) and uses a very simplistic menu. There are four options. New Game, Load Game, Options and Treasures. Very simple and easy to get around just like how every game should be. If you enter options the game even gives you the choice of using subtitles as it gets hard to hear the narrator at times as the sound effects of the environment around you take up the most of the volume. Your weapons are neatly organized in the same style as God Of War 2. Pressing the start button will pause the game and bring up your weapon list. From here you can upgrade them with the orbs you’ve received.
Graphics
While the PSP cannot feature any next-generation graphics, God of War does bring some of its best and can arguably be the best looking PSP game out thus far! The landscapes around Kratos are incredibly large, and can span across large distances. Just like previous titles the backdrops aren’t static as you can see the battle ranging from off in the distance with meteors crashing down in levels such as the shores of Attica. Large amount of detail is put into graphics and animation insuring that Kratos looks his best and moves like he should. The animation is superb for the PSP and watching him use the mighty power of the Efreet only makes this game look better.
Gameplay
It can really come down to a game’s game play when purchasing a new game. Thankfully for Kratos he thought his strategy out before proceeding. The controls on the PSP fit very well making it an easy to pick up title for the average gamer. Ready at Dawn has found the perfect combination of controls despite the lacking right thumb stick that we wish the PSP had. The only feature we miss is the ability to control the camera which is not present during the game, and many times you find the camera in a more cinematic angle that does not give you the ability to see what’s in front of you.
The A.I. in Chains of Olympus can be about average. Playing the game under normal for the average gamer can be almost too easy and at times you find the occasional hostile just standing there as you approach it. Like its previous title each enemy figure has a special procedure to attack you, and once you figure that out its game over for them. A bit more variety in the enemies’ action would have been nice as you find them using the same moves over and over again.
As for the length of the game, it’s considered a bit too short for the price tag of 39.99. The game can be beat with a full day of solid playing and leaves little left to do. It would have been nice to be able to complete the game over the course of the week rather than a single day.
To make up for the short campaign, Kratos has packed in many killer moves giving you the chills when you witness him snapping a soldiers neck or using one of this deadly button combos on a minator resulting in his eye being dug into its skull and being split into two.
Sound
At times gamers can dread the horrible music coming out of games, making it almost unbearable to play, but it seems Kratos has a good trust of music. The game features a good use of classical music that blends into the level very well giving the game a nice addition.
The sound effects during the battles and cut scenes are outstanding. Watching the killer button combo kills is one thing, but adding the sound effects in is like icing on a cake! The sound effects also out do themselves during cut scenes making sure every animation in the scene gets a fitting sound. Overall you can’t really ask for more from this section!
Replay Value
Although God of War does have a short campaign, and the series has never had a multiplayer portion to it, there is still many reasons to go back and play the game again. On top of trying out a new difficulty the game also has many unlocks waiting to be found. They range from costume to all sorts of other goodies. The game also features a treasure section which contains different challenges unlocking a new challenge every time you beat the previous one. Not much, but there is enough to last you a week after you beat the full day campaign.
Well folks Kratos is finally here and he brings the wrath of the gods with him! This is not a title to miss out on as the anticipation at PSPCrazy has been through the roof! The game manages to stand out above the rest!
Introduction
The game takes place before the first God of War where Kratos pledges himself as a champion to the gods in order to rid himself of the nightmares that taunt him. In order to do this he has been sent to defend against a Persian army at the shores of Attica where your first level begins. It is also here you receive your first power. After defeating the Persian leader a bright meteor hits the earth and a new dark power spreads across the land.
**Before we go on I should point out that this game was tested on a PSP fat not Slim**
Presentation
The game’s menu takes after the previous title (God Of War 2) and uses a very simplistic menu. There are four options. New Game, Load Game, Options and Treasures. Very simple and easy to get around just like how every game should be. If you enter options the game even gives you the choice of using subtitles as it gets hard to hear the narrator at times as the sound effects of the environment around you take up the most of the volume. Your weapons are neatly organized in the same style as God Of War 2. Pressing the start button will pause the game and bring up your weapon list. From here you can upgrade them with the orbs you’ve received.
Graphics
While the PSP cannot feature any next-generation graphics, God of War does bring some of its best and can arguably be the best looking PSP game out thus far! The landscapes around Kratos are incredibly large, and can span across large distances. Just like previous titles the backdrops aren’t static as you can see the battle ranging from off in the distance with meteors crashing down in levels such as the shores of Attica. Large amount of detail is put into graphics and animation insuring that Kratos looks his best and moves like he should. The animation is superb for the PSP and watching him use the mighty power of the Efreet only makes this game look better.
Gameplay
It can really come down to a game’s game play when purchasing a new game. Thankfully for Kratos he thought his strategy out before proceeding. The controls on the PSP fit very well making it an easy to pick up title for the average gamer. Ready at Dawn has found the perfect combination of controls despite the lacking right thumb stick that we wish the PSP had. The only feature we miss is the ability to control the camera which is not present during the game, and many times you find the camera in a more cinematic angle that does not give you the ability to see what’s in front of you.
The A.I. in Chains of Olympus can be about average. Playing the game under normal for the average gamer can be almost too easy and at times you find the occasional hostile just standing there as you approach it. Like its previous title each enemy figure has a special procedure to attack you, and once you figure that out its game over for them. A bit more variety in the enemies’ action would have been nice as you find them using the same moves over and over again.
As for the length of the game, it’s considered a bit too short for the price tag of 39.99. The game can be beat with a full day of solid playing and leaves little left to do. It would have been nice to be able to complete the game over the course of the week rather than a single day.
To make up for the short campaign, Kratos has packed in many killer moves giving you the chills when you witness him snapping a soldiers neck or using one of this deadly button combos on a minator resulting in his eye being dug into its skull and being split into two.
Sound
At times gamers can dread the horrible music coming out of games, making it almost unbearable to play, but it seems Kratos has a good trust of music. The game features a good use of classical music that blends into the level very well giving the game a nice addition.
The sound effects during the battles and cut scenes are outstanding. Watching the killer button combo kills is one thing, but adding the sound effects in is like icing on a cake! The sound effects also out do themselves during cut scenes making sure every animation in the scene gets a fitting sound. Overall you can’t really ask for more from this section!
Replay Value
Although God of War does have a short campaign, and the series has never had a multiplayer portion to it, there is still many reasons to go back and play the game again. On top of trying out a new difficulty the game also has many unlocks waiting to be found. They range from costume to all sorts of other goodies. The game also features a treasure section which contains different challenges unlocking a new challenge every time you beat the previous one. Not much, but there is enough to last you a week after you beat the full day campaign.