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Phantasy Star Portable Review
Posted by Tanuki

Gameplay

Gameplay modes include Story mode and Multimode. During Story mode the player is faced with making choices that effect the outcome of the game. In addition to story mode there is a multi mode where players can team up via adhoc to complete missions. The character created by the player can be used in multi mode and story mode which is a big and pleasant change from part one. It is even possible to switch from Story mode to Multiplayer mode on the fly by switching in the player menu.

One of the features which I’ve enjoyed since Phantasy Star Online back in the days of Dreamcast is character customization. This was grossly improved in Phantasy Star Universe for PlayStation2 and the same near endless possibilities for character individuality are brought to PSP. The player can customize eyes, for example, down to the size of the pupils, and the length of the eyelashes. Hight, weight, facial features, hair and clothing are also customizable to great detail. Not only does the player have facial features to choose from but also species. Available are Human, Cast, Newman, and Beast. Within each species is occupation (Hunter, Ranger, and Force). Each occupation also has specialization. For those who like change, the player can change these features and add accessories like sunglasses, head protectors, and hats by going to the Este in the Gaurdian Colony as in PSU for PS2. Height cannot be changed.

The most noticeable change in gameplay is Navigation in the colony. Navigation in the colony has changed from free roaming to a birds eye picture with selectable icons that represent NPCs and shopkeepers. Outside of the shop is a picture of the city you’re in and a menu with. I felt that the gameplay was faster paced than PSU because I dint have to run everywhere. The new menu system does not have a negative effect on the the quality of gameplay.

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Phantasy Star Portable
Publisher:
Sega
Developer:
alfa games
Genre:
RPG
Release Date:
2008--
Personal tracking


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