Go Back   PSPCrazy Forums - PSP Games, PSP Downloads, PSP News, and PSP Themes > Playstation Chat > Overall PSP Help Central

Reply
 
LinkBack Thread Tools
Old 06-24-2009   #1 (permalink)
GamingCrazy Newbie
 
Jack_6428's Avatar
 
Join Date: Jun 2009
Age: 19
Posts: 1
Icon10 Porting Homeworld from PC to PSP...

Hi guys, last week i got the idea to port this great RTS from PC to the PSP...

I think it could be possible...since the Homeworld source-code is said to be quite user friendly. Basically fans ported the game to Linux and MAC OS. I thought, why not port it to the PSP ? To have a great game on the go ? Since there is no real space game on the system.

About the game:
[Only registered and activated users can see links. ]

In terms of hardware, Homeworld system requierments are:
PII 233 or equivalent
RAM: 32 MB
Video Memory: 4 MB
Hard Drive Space: 150 MB

Recommended specs are:
PII 350 or equivalent
RAM: 64 MB
Video Memory: 12 MB
Hard Drive Space: 400 MB

The PSP's hardware is (the port would work on all PSP's apart from Phat):
CPU: 333Mhz
RAM: 64MB Main Memory, 4 MB embedded DRAM
Video Memory: 2MB
Resolution: 480x272
Hard Drive Space: Depends on Memory Stick, maximum is 16GB

For controls:
Best way would be to make the Analog stick perform as a mouse, and adapt the micro-management system to the PSP

You could also allow the user to assign shortcuts to the digital pad, ex:

Default:
Up - Launch Menu
Left - Build Menu
Right - Research Menu
Down - Game View

Custom:
Up - Sphere formation
Left - Claw Formation
Right - Wall Formation
Down - Custom Formation

and etc.

You could require that the user must be holding down the L or R triggers to rotate the camera, and assign the ^/X/O/[] buttons as so:

Default Config:
L - Focus on current ship
R - Orbit Camera
X - Left Click
O - Right Click/Context Menu
[] - Move Command
^ - Attack Command

Custom Config:
L - Left Click
R - Right Click/Context Menu
X - Attack Command
O - Orbit Camera
[] - Focus on Current Ship
^ - Move Command

As for rendering options, D3D will be probably unavailable. DirectX is not coded into the infrastructure and I believe the system either uses OpenGL or a custom API. Best bet is to go with Software rendering in the meantime (the game allows it).

I think if we lowered the resolution of the movies and audio (compressing, etc.), lowered texture quality a bit...the PSP should handle the game well. Mainly, the source code is available for free...

Right now i have these things to work with:
PC
PSP-2000 with CFW (warranty is way over due)
Homeworld game for PC
Homeworld game sourcecode with manuals/documents
Random tools and apps which will be needed for work

What do you guys think ? Possible ? I would love to have one of my favourite games on the PSP... I think it could get finished by Christmas if everything goes according to plan...perhaps later..So far over the net i found 3 people who are willing to help... if someone here helped aswell..we could become a team and work on it together...

Ive set up my blog for that with the thought:
[Only registered and activated users can see links. ]

THANKS for any replies and help!
Jack_6428 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Sponsored Links
Reply

  PSPCrazy Forums - PSP Games, PSP Downloads, PSP News, and PSP Themes > Playstation Chat > Overall PSP Help Central

Tags
homeworld , port , psp , rts


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


visitor stats
All times are GMT. The time now is 12:41 AM.


Powered by vBulletin
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
© 2005-2007 Condor Media Network
vB Ad Management by =RedTyger=