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| GamingCrazy Newbie Join Date: Jun 2009 Age: 19
Posts: 1
| Hi guys, last week i got the idea to port this great RTS from PC to the PSP... I think it could be possible...since the Homeworld source-code is said to be quite user friendly. Basically fans ported the game to Linux and MAC OS. I thought, why not port it to the PSP ? To have a great game on the go ? Since there is no real space game on the system. About the game: [Only registered and activated users can see links. ] In terms of hardware, Homeworld system requierments are: PII 233 or equivalent RAM: 32 MB Video Memory: 4 MB Hard Drive Space: 150 MB Recommended specs are: PII 350 or equivalent RAM: 64 MB Video Memory: 12 MB Hard Drive Space: 400 MB The PSP's hardware is (the port would work on all PSP's apart from Phat): CPU: 333Mhz RAM: 64MB Main Memory, 4 MB embedded DRAM Video Memory: 2MB Resolution: 480x272 Hard Drive Space: Depends on Memory Stick, maximum is 16GB For controls: Best way would be to make the Analog stick perform as a mouse, and adapt the micro-management system to the PSP You could also allow the user to assign shortcuts to the digital pad, ex: Default: Up - Launch Menu Left - Build Menu Right - Research Menu Down - Game View Custom: Up - Sphere formation Left - Claw Formation Right - Wall Formation Down - Custom Formation and etc. You could require that the user must be holding down the L or R triggers to rotate the camera, and assign the ^/X/O/[] buttons as so: Default Config: L - Focus on current ship R - Orbit Camera X - Left Click O - Right Click/Context Menu [] - Move Command ^ - Attack Command Custom Config: L - Left Click R - Right Click/Context Menu X - Attack Command O - Orbit Camera [] - Focus on Current Ship ^ - Move Command As for rendering options, D3D will be probably unavailable. DirectX is not coded into the infrastructure and I believe the system either uses OpenGL or a custom API. Best bet is to go with Software rendering in the meantime (the game allows it). I think if we lowered the resolution of the movies and audio (compressing, etc.), lowered texture quality a bit...the PSP should handle the game well. Mainly, the source code is available for free... Right now i have these things to work with: PC PSP-2000 with CFW (warranty is way over due) Homeworld game for PC Homeworld game sourcecode with manuals/documents Random tools and apps which will be needed for work What do you guys think ? Possible ? I would love to have one of my favourite games on the PSP... I think it could get finished by Christmas if everything goes according to plan...perhaps later..So far over the net i found 3 people who are willing to help... if someone here helped aswell..we could become a team and work on it together... Ive set up my blog for that with the thought: [Only registered and activated users can see links. ] THANKS for any replies and help! |
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| homeworld , port , psp , rts |
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