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| You Guys Rock! | Call of Duty: Roads to Victory Review Call of Duty: Roads to Victory (time to burn those call up cards...again) By Aries Well here we go again, another year and another WW2 game on the market. There really is something utterly predictable about Call of Duty: Roads to Victory on the PSP, and I don’t just mean a truly predictable, linear level layout. This game frankly has a feeble storyline and an even worse enemy AI. No, I’m afraid its far worse than all that, the PSP was simply not designed to do First person shooters and never has this been more apparent that in Call of Duty: Roads to Victory. Unfortunately this makes the game sadly all but impossible to play, and although four reasonably varied button setups are available none of them make the game any easier to play. This is a real pity as because Call of Duty: Roads to Victory is in every other respect a decent shooter. ![]() Luckily there are some highlights to the game in the form of some quite impressive mounted weapons with which to mow down your enemy’s, it also contains some interesting twists in game play sadly these are few and far between. Also the PSP’s lack of the rumble feature really takes away from the visceral and violent feel of how war truly feels like (much better on the PS2). Luckily Call of Duty: Roads to Victory ups the ante somewhat with some fantastically varied and adaptive twists to the genre with the fantastic mission set in an airplane where you have the opportunity to man the various mounted weapons and shoot down anything that gets too close before you and your wingmen get shot down. Its a real shame then that the rest of the game is so predictable and linear and if you have played Call of Duty before a real sense of ’been there done that’ will sour the experience and this really isn’t helped by the fact that there is only one route through the mini-objectives which if you miss any part of you may as well restart the level rather than pick your way back through the enemy’s frankly astounding respawn rate. ![]() In many respects Call of Duty: Roads to Victory is a technically good game it’s hampered by a weak control system and lack of online features, if you haven’t had enough of WW2 first person shooters then feel free to enjoy Roads to Victory’s limited story and frankly lacking wi-fi multiplayer game as a rental but please don’t buy it. More Screenshots: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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| | #2 (permalink) |
| GamingCrazy Novice ![]() Join Date: Feb 2007 Age: 20
Posts: 207
| Re: Call of Duty: Roads to Victory Review I was about to post a review much to the opposite, so I'll post it in this thread. Story/Plot/Objective - It's World War Two. You're one of the many millions of soldiers in the battle. You do have a few objectives which are decent. Not so hard. You get a short snippet of the service of a few war heroes. Gameplay - I have no idea of what PSPCrazy is talking about, I loved it. The control system (analog is move, X [] O /\ buttons look and directional buttons do things like reload. Of course right is the trigger and left is zoom. Not to hard to get used to at all, although admittedly the lack of a rumble feature does seriously detract from the machine gunning action. Graphics - For a psp game, I'd give it an 8/10, but for overall, I'd give it a 6/10. It's certainly nice on the 480x272 screen, but it can't compare to other COD games. Sounds - 9/10, they're great, the voice acting isn't forced, if there is music I missed it entirely (of course, who's gonna hear music in the battlefield?), the shellshock was decent. Difficulty - I chose medium, and it was decent. Some parts I just breeze through, some are a bit more difficult, not much to say here. Replay value - About the same as every other COD. You go in, you kill Nazi scum, you laugh. Overall - I wasn't sure if the game would suffer from being on the psp like a few others did *coughdynastywarriorscough* but there wasn't really much of a difference. It made it a bit easier because to save memory checkpoints were placed closer together, but that's about it. I picked it up figuring I could return it if I didn't like it. Safe to say, I think I'll keep it far far past the return date, and maybe trade it in the 12th of never. It's that awesome.
__________________ My psp 1.5 -> 2.0 -> 2.7 -> 2.71 -> 2.8 -> 2.81 -> 3.03 -> 1.50 -> 3.03-OE-A -> BRICK(thank god for the recovery console) -> 1.50 -> 3.03-OE-A -> 1.50 -> 3.03-OE-C |
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| | #3 (permalink) |
| TeH DbZ Mod ![]() | Re: Call of Duty: Roads to Victory Review Wow, pspcrazy it seemed as if you didn't like it . What did you give it out of 10 anyway? I really enjoyed it. Best FPS on the PSP in my opinion. The controls are very easy to get used to, if you played Syphon Filter to me. And why the white text ?
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