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Old 10-03-2006   #301 (permalink)
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Re: My must have 1.50 homebrew

Too bad I don't have it. I have 2.71. This really sucks.
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Old 10-04-2006   #302 (permalink)
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Re: My must have 1.50 homebrew

I cant seem to get Quake 2 to work.
I just put the quake2( containing EBOOT) and quake2% (containing EBOOT) files in the game folder. Anything else I need to do?
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Old 10-08-2006   #303 (permalink)
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Re: My must have 1.50 homebrew

dang this is a grip load of stuff. thanks but some of the lnik are down
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Old 10-08-2006   #304 (permalink)
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Re: My must have 1.50 homebrew

Quote:
Originally Posted by mroefosho View Post
dang this is a grip load of stuff. thanks but some of the lnik are down
Please tell me so I can fix them

jtultima, for Quake 2, there should be a read me with it. I believe you needed to download some files and add them to the game to get it to work. The website should be included in it. (and I can't drop the boldness for some reason xp)

Lastly, I know I'm super behind, but I will get these updates posted, just been seriously busy with my college work, I haven't even gotten the chance to update my own PSP, sad isn't it? Everything is still cool, I'm still around, and will post updates and changelogs A.S.A.P.

Thanks again for those who support me and this thread, you guys rock
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MY MUST HAVE 1.50 HOMEBREW STICKY!
Got my first PSP on the release date 03/24/05 US 1.50 made in Japan
Current Firmware: 3.40 OE-A
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Old 10-08-2006   #305 (permalink)
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Re: My must have 1.50 homebrew

thats a good 1.50 homebrew list
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Old 10-09-2006   #306 (permalink)
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Re: My must have 1.50 homebrew

good list thanks!
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Old 10-09-2006   #307 (permalink)
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Re: My must have 1.50 homebrew

The new gpSP v 0.8 is out now with savestates, support for +32 MB files and some nice improvements in speed once again. Also no need for an alt version for compatibility ^_^
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Old 10-09-2006   #308 (permalink)
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Re: My must have 1.50 homebrew

Quote:
Originally Posted by CrimsonWater View Post
The new gpSP v 0.8 is out now with savestates, support for +32 MB files and some nice improvements in speed once again. Also no need for an alt version for compatibility ^_^
Yeah, I read about that, Like I said earlier, I am behind. That and other will be on here and my PSP hopefully by tomorrow. I finished one of the big projects I needed done by wed. Now to start on the other one.
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MY MUST HAVE 1.50 HOMEBREW STICKY!
Got my first PSP on the release date 03/24/05 US 1.50 made in Japan
Current Firmware: 3.40 OE-A
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Old 10-10-2006   #309 (permalink)
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Re: My must have 1.50 homebrew

This is a great list of homebrew! Of all the sites I've been on, this is probably the most efficient list of good homebrew for psp!
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Old 10-10-2006   #310 (permalink)
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Re: My must have 1.50 homebrew

Finally, I have enough time to update my links and post the changelogs. The wait has paid off and there is a lot of updates and new apps.

First off, probably the most anticipated other than the PS1 emulator, the new gpSP emulator, the full-speed GBA emulator with 32mb rom support.
Changelog:
# Fixed bug in dead flag elimination, "alt" version no longer needed.
# Fixed EEPROM saves being saved as 32kb instead of 512bytes/8kb
+ 32MB ROM support has been added. ROMS are "demand loaded" as
necessary and page swapped out; there might be a small loading lag,
but I have yet to ever really notice anything.
NOTE: 32MB ROM support only works for unzipped ROMs.
+ Save states have been added. See the save state menu for save/load
options.
+ Support for the real-time clock (RTC) chip in Pokemon cartridegs
and other games. The implementation is based off of VBA's, whatever
notes on gbadev I could find, and some of my own reverse engineering
of what the games do... it might not be totally correct. Also,
setting the time does not work.
+ Per-game configuration. Currently this only saves frameskip and
frameskip variation options.
+ Removed the flash type option from the menu and instead added it
to game_config.txt. Hopefully got everything - let me know if you
find something that isn't there. It's pretty easy to add them if you
have to.
+ Added a display in the upper left-hand corner to indicate when
fast-forward is on.
+ Added button bindings for save/load state.
@ Found a fix of StrmnNrmn proportion: far too much unnecessary mutex
synchronization was going on. Removing the two offending lines of
code gave a massive speed boost for free. Enjoy.

Next, it is the final version of iR Shell, it had a good run, but all things must come to an end. This one includes the new Vista Clarity skin.
Changelog:
1. The Homebrew directory can be customized under iR Configurator. You can change it from original /PSP/GAME to anything you like. Pls note if you relocate the homebrew directory, XMB won't be able to launch them.
2. You can now organize your homebrews into various sub-folders, such as:
Emulators
Games
General Utilities
WiFi Applications
This will help to organize your homebrews and make it easier to locate a specific one easier. It also helps to speed up the APP view. The sub-folder must be in the syntax of "$name$". The 2 dollar signs are used to signify this is a folder which contains various homebrews.
3. The File Manipulation has been updated for the APP view, so that you can create, rename, delete directories as usual. Pls note when you create directory under APP view, you don't need to put dollar signs and the system will add them automatically.
4. A new PMP Mod AVC 1.02M plugin by Magelo is included. In order to avoid conflicts with the original PMP Mod 2.02. This new AVC plugin will use extension name "AVC" which means you'll have to rename your pmp avc files to name.avc. The original PMP movie files will still be name.pmp.
5. A new beautiful skin "Vista Clarity" by PSPHax0r9.

Bug Fixes:
- Fix a bug which cause the inability to launch a 1.5 UMD game from iR Shell.
- There was a bug in the previous public release which caused "hide splash screen" under iR Configurator not working. It's now fixed.
- A log file "debug.txt" in the root directory has been accidentally left in the previous public release. You can manually remove it.


Next is an update of Daedalus, but not from StrnmNrmn, but by Wally. Some speed and graphical improvements aswell as compatibility. THis is a must have, have played a little into Super Mario 64 and TLoZoT with it. Still needs improvements, hopefully StrnmNrmn has something big instore for R9

Next is another PSPRevolution mod by Monkeyboy, this time in the form of Square Enix. Features 12 songs from the Final Fantasy series and Chrono Trigger

Next is the last update to the CPS1 emulator by NJ. Now that this is perfected, he can perfect the CPS2 emulator.
Changelog:
  • C68K core changed to the same one in CPS2PSP.
  • Z80 core modified to CZ80.
  • Several CZ80 bug fixes.
  • "Renewing process is the same as CPS2PSP." (?)
  • Bootleg versions of games are no longer supported.
  • Drawing and processing codes were re-written, creating noticable speed changes.
  • "Corrected the pallet split application of the layer" (?)
  • Save/Load state added.
  • VSYNC is improved.
  • "Modification to the dip switch value, you reexamine the value of the switch, operate just Dip the initial value of Demo Sound of switch and Allow Continue modification to Yes" (?)
  • Corrected an autofire bug which would prevent autofiring when "Rotate Screen" is set to "Yes"
  • Screenshots are now saved as .PNG files.
  • Kernel Mode edition added.
  • Lots of other modifications.

2 Notes on Version 1.0 Modifications:
  • About "Video Sync" option:
    • Version 1.0: VSync Performance has improved.
    • When you turn VSync "On", sound quality will be sacrificed a little, but the flickering on the screen will improve, such as in "King of Dragons", where the character flickers repeatedly in each frame.
    • "By comparison with invalid state, when processing is late, because noise the paste is easy in sound, processing with the heavy game please make basically invalid." (?)
  • Recommended settings for VSync:
    • Raster Effects - OFF
    • 60fps Speed Limit - OFF
    • Sample Rate - 11025Hz (depending on the game)...above 22050Hz is hard on the PSP.

About Bootleg Edition Games:
  • They worked with all versions of CPS1PSP up through beta 3, but are no longer working in Version 1.0.
  • Basically i have removed these due to encoding issues and the like, and for this proper version, the coding does not correspond to any bootleg edition.
  • Because future releases of this program will most likely be made by other coders (and thats besides the fact that I dislike bootlegs), if someone finds it necessary to add bootlegs back in, please add MAME or something to the like to reference with each one.
Next is an update to PiMPStreamer, the main update is audio sync
Changelog:
- fine tune audio sync while playing (CROSS-LEFT minus 10ms / CROSS-RIGHT add 10ms)
- Picture copy to memory stick as PNG/JPG (pressing LTRIGGER and RTRIGGER at once)
- Direct jump to top of dirlisting with RTRIGGER and UP
- Jump 20 item down with RTRIGGER AND DOWN
- Fix the auto play bug
- Auto tag images (=slideshow) (if you select an image without being in playlist, it will play until a non-image is reached)
- Better download indicator of rss feed

Art, the X-Flash guy, has released a new version of his Virtual Tape Recorder
homebrew app that works with the Socom headset or Talkman mic.
Changelog:
- Increased virtual reel buffer to 22 Mb which provides more
recording time for every sample rate.
- Implemented MPH's free RAM display at startup to keep track
of RAM consumption during development.
- Added a visible VOX sensitivity indicator, and the vox sensitivity
is now adjustable.
- Fixed voice activation routine to scan the wave for peaks so the
VOX indicator can work properly.
- Other small fixes, and code optimisations.
- Added demonstration eboot sound.


Next is yet another update to XviD4PSP
Changelog:
Fixed long names subtitles import.
Fixed file filtering in explorer tabs.
Now Temp and Save folder info added to log.
Fixed folders deleting.
Fixed and enhanced DolbySurround Downmix.
German translation added.
Fixed switch between DVD titles.
Fixed critical bug with Temp Path. Now default temp path = SystemDrive:\Temp.


Next is the Screen/Video Capture plugin for devhook, that can take gif videos when playing a game in Devhook.
changelog:
- 16bit screen displays now supported (thanks edison)
- Stop recording button combo more responsive
- Config file added allowing customizable controls and video settings


Last, and probably one of the greatest updates to my list is the Devhook .46/VShex 1.63a mod. This thing has every plugin and mod you can do to Devhook, excluding what can be done to the firmware dumps because it doesn't include them. It has CheatCW, Screen/Video Capture, Screenshot, Background, USBhost, HEN_C, everything included and ready to use, just add the firmware dumps. Still has the Home+Start PSP Reset feature. Even lets you change settings when auto-loading through custom firmware. This is a must have, it got me to update from .44.
changelog:
  • Dual-mode Launcher for fw1.50 and fw2.71 with HEN_C (Missing features for fw2.71 version: Flash Rom menu and background image support)
  • Updated all language files, please re-select your language.
  • Auto patch msreboot.bin for fw2.71(NANDFlash) emulation mode.
  • Added menu to select Devhook 0.45 for fw1.50 emulation mode.
  • Updated CW CHEAT to version 0.1.5
Launcher
  • Added option to enable/disable HEN_C for DEVHOOK under "ADD-ON MENU", default is disabled.
Vshexmod 1.23
  • Added battery percentage indicator.
  • Added default cover file for games without cover
That does it for the latest updates. If I have time later, I mioght go back and find the changelogs I missed for the apps that updated multiple times before I got to them. Thanks for waiting, hopefully I'll never get that far behind again. Whether you kept with 1.50 CF or went the way of 2.71 SE, have fun and keep homebrewing

Also this is my 700th post ^^
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My background for August:


MY MUST HAVE 1.50 HOMEBREW STICKY!
Got my first PSP on the release date 03/24/05 US 1.50 made in Japan
Current Firmware: 3.40 OE-A
Chuck Norris was ounce a moderator on the GamingCrazy forums, there was no spam. Ever again.
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