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| GamingCrazy Novice ![]() | Far Cry 2 info NEW [[Only registered and activated users can see links. ]] Gameplay The game will be entirely open-ended and non-linear. Instead of using individual maps, the game will take place in a sprawling nondescript land in [Only registered and activated users can see links. ], with terrain ranging from [Only registered and activated users can see links. ] to [Only registered and activated users can see links. ][Only registered and activated users can see links. ], similar to those seen in [Only registered and activated users can see links. ], [Only registered and activated users can see links. ] and [Only registered and activated users can see links. ]. The gameplay area will be around 50 square km. Some members of the Ubisoft Montreal team spent 2 weeks in several locations in Africa filming and photographing native wildlife. The team will use the animal footage and environment photos to create an extremely realistic environment. There are 13 mercenaries; 3 are females, you can choose only from the ten males and all other mercenaries will be encountered in-game as "buddies". Various factions and vehicles will be featured; enemies will include human mercenaries, but sci-fi creatures such as the [Only registered and activated users can see links. ] from Far Cry will not be featured.[Only registered and activated users can see links. ] Furthermore, the player's feral abilities introduced in [Only registered and activated users can see links. ] and its expansions will not be returning in Far Cry 2. A dynamic weather system has been added that varies the weather based on the players ability - if the player is doing exceptionally well the skies will be clear and sunny, but if problems arise the skies will darken and storm.[Only registered and activated users can see links. ] The protagonist of previous Far Cry games, [Only registered and activated users can see links. ], will not be featured in this game. When Ubisoft interviewed players about the original Far Cry in their research for this game, the interviewees didn't find the character very memorable or likeable.[Only registered and activated users can see links. ] As a result, in the sequel the player will be able to choose from around twelve different characters to play, each with a unique look and back story. All of the playable characters will be different types of mercenaries. The playable characters the player does not choose to play will become [Only registered and activated users can see links. ] who are friends of the player's character.[Only registered and activated users can see links. ] A pre-Alpha video of the game, showcasing visuals and 13 minutes of gameplay, with developer commentary, is available on [Only registered and activated users can see links. ]. The video showcases many dynamic gameplay features which included procedural breakage of vegetation, allowing players to shoot down trees and shoot branches and leaves off of trees, which can eventually re-grow. The developers also showcased dynamic propagation of fire, and volumetric wind effects capable of breaking vegetation and spreading fire. Man-made structures were also shown to be highly destructible. The game will be much more realistic with features such as the player having to use a map and compass to get around, and more life or death related features such as having to use tools to dig bullets out of the body and pat their self down when on fire. These features were shown in a YouTube video. [[Only registered and activated users can see links. ]] Engine Far Cry 2 will not use CryTek's [Only registered and activated users can see links. ] (from the original game) or [Only registered and activated users can see links. ] (which is used in [Only registered and activated users can see links. ]). Instead, Ubisoft has developed a new engine called Dunia, meaning "world" or "earth" in Turkish, Arabic, Greek, Persian, Hindi, Urdu, Swahili and Malay languages.[Only registered and activated users can see links. ] The engine will take advantage of multi-core processors and support DirectX 9 as well as DirectX 10.[Only registered and activated users can see links. ] Only 2 or 3 percent of the original CryENGINE code is being re-used, according to Michiel Verheijdt, Senior Product Manager for Ubisoft Netherlands.[Only registered and activated users can see links. ] Far Cry 2 will also support the [Only registered and activated users can see links. ]-technology from [Only registered and activated users can see links. ]. With the proper hardware, this adds effects like vibrations, ambient coloured lights, and fans that generate wind effects. The agreement will also see an amBX patch being released for the original Far Cry.[Only registered and activated users can see links. ] Far Cry 2
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