Porting a game might sound not very exciting to a developer’s ears. However, as the title of this article hints, in a tribute to Sid Meier’s definition of gameplay, the process can be fun.
In May 2006, Monte Cristo decided to port the PC action RPG Silverfall to the PSP. Of course, there would be technical challenges. For example, one single character texture of the PC version equals the total memory we have on the PSP!
The universe of Nelwë, mixing familiar fantasy archetypes with the fresh Nature / Technology confrontation was to be kept, all the more so as it defines a large part of the gameplay through available quests depending on which side you align yourself with. The environments, character equipment and gear all show this difference and are visually superb.
Check out some screenshots, that prove that this Port is actually one of the cooler ports coming to the PSP: